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In "regular" bar dice you have three shakes to get the most points with five dice, but you must open with an ace. This game can get pricey. The loser has to buy a round of shots for everyone playing, and if any player gets five aces, they're buying a round for the bar. Them's the rules. Of course, the rules tend to shift slightly from bar to bar. But one thing remains consistent -- when the bartender loses, the bar buys all.

It's a big part of why people play; the odds of scoring a free drink are pretty high. But is it a form of gambling? Each player takes a turn rolling a set of five dice. Each turn consists of three shakes to accrue points. The dice are rolled. You are looking for your ship 6 , your captain 5 and your crew 4. You must get each before you can accumulate any points, and they must be rolled in order-you'll need a ship before you can have a captain and a captain before you can get a crew.

Points are only tallied from the last two dice. Highest score possible is If you get all three captain, ship and crew in your first roll, you have two more shakes to get points. If you get only the ship, you need to find the captain and the crew before you can rack up any points. In turn, if you get only the captain or the crew, all five dice need to be rolled again; you need to secure a ship first.

If you are unable to get the ship, captain and crew in your three rolls, the dice are turned over to the next player and you are awarded no points for the round. Highest total points win. Klondike 1. Each player again takes turns rolling a set of five dice. Each turn consists of one roll and the values of this roll are assigned based on poker. The dice are rolled and ranked from high to low.

You are looking for combinations in ranking order : Five of a kind, four of a kind, full house, three of a kind, two pair, one pair. Dice are passed to the next player, and he or she is tasked with beating the first roll. If the first player rolls two pair -- a set of 5s and a set of 3s -- the next player can still beat this shake with two pair, but must be a higher dice value -- two 5s and two 4s or two 6s and any other pair.

The basic rules of Balut ask for players to create a range of scoring combinations and assign points to those combinations. Additionally, if you want to make it interesting, you can ask your pals to write down how many times they think a Balut will happen in the game. Today, Yahtzee as we know it is probably one of the most popular dice games in the US, and even across the world.

In a game of Yahtzee, the aim of the game First created by Milton Bradley , is to roll five dice and try to win points by achieving specific combinations. You can roll your dice up to three times in a single turn to create the combos that you need, and you have to keep your dice inside the box. Just one game of Yahtzee includes thirteen rounds, and after each round, a player will choose which category they want to use for that round.

Every category has its own scoring system, and you can save specific dice in a roll, choosing to re-roll other dice if you want to. Check out sites like Freethedice. Everyone wants to be a pirate! After everyone has successfully rolled, they need to keep their dice hidden, while players make bids on the value of the dice in the whole team.

After each prediction, your team can either continue playing, or one player can challenge another and call them a liar. Shut the box is actually a traditional pub game. Each number can be covered with a flap that is flipped up or slid over, depending on the design. Shut the box is a dice game with a lot of variations on how to play.

The game is played by throwing your dice in the box and adding up the numbers. You then cover up the numbers that add up the same sum. The numbers you choose to add must be uncovered. If the numbers needed for your sum are not available, your score is the total sum of the remaining uncovered numbers. Say 7 and 9 are also covered. If a player covers all the numbers in one roll, he wins outright. Some shut the box games have 12 numbers, but 9 is the traditional set up.

Either way, the general rules are the same. But keep an eye out for variations. A simple game box with lots of potential for different games, shut the box would make the perfect addition to a house selection of bar games. We have a whole article about how to play DAGZ , but here are the basics:. The game can be played with two or four players. Each team gets four solid colored dice to throw.

You play by tossing the dice towards the other end of the board, where there is a raised wooden barrier in front of a hole. The hole is surrounded by a square scoring area. The goal is to bank the dice off the sides and get around the wooden piece and into the scoring area. This game uses cancellation scoring, just like cornhole.

What got my attention was this quote about the game Quote:. Joined: Nov 17, Threads: Posts: August 8th, at AM permalink. How about " Shut The Box"? Simplicity is the ultimate sophistication - Leonardo da Vinci. Joined: May 21, Threads: 99 Posts: There are many Bunco groups, mostly women, many in private clubs like BPOE or moose, some bar leagues, played either as individuals or teams.

In that game, they use 3 dice, aces and 5s have value, along with pairs and trips. You get points scored, and usually prizes, but illegal money also changes hands in some places. Joined: Feb 28, Threads: 6 Posts: We play in our lodge Played with 5 dice and cup Three rolls per turn Object is to get a 6 then a 5 then a 4 and best possible score with remaining two dice.

You can not keep a 5 until you have a 6. The total of the remaining dice is your score 12 being the highest You may roll the two remaining dice to try to improve your score if you have any of your rolls left. If a player covers all the numbers in one roll, he wins outright. Some shut the box games have 12 numbers, but 9 is the traditional set up. Either way, the general rules are the same. But keep an eye out for variations. A simple game box with lots of potential for different games, shut the box would make the perfect addition to a house selection of bar games.

We have a whole article about how to play DAGZ , but here are the basics:. The game can be played with two or four players. Each team gets four solid colored dice to throw. You play by tossing the dice towards the other end of the board, where there is a raised wooden barrier in front of a hole. The hole is surrounded by a square scoring area. The goal is to bank the dice off the sides and get around the wooden piece and into the scoring area.

This game uses cancellation scoring, just like cornhole. So only one team or player scores per round. Each die that lands in the square area is worth one point. A die that lands in the hole is worth three points. DAGZ takes traditional game pieces the dice and adds them to a throwing and aiming format that many of us are familiar with. Plus, the boards are handmade, and the bar versions come in custom crafted basin tables.

It is a serious contender to go right alongside a pool or foosball table in a game room or pub. There you have it! Seven fantastic dice games that you can play at your local bar, at home — or just about anywhere you choose. Bar Games is a website devoted to helping you learn about the best games to play with your friends. We review the games, research the rules, and uncover helpful tips and strategies. Get our free guide to the 50 Best Bar Games. On Sale. It's Bunco Time. Liar's Dice. We respect your privacy.

Unsubscribe at any time. Built with ConvertKit. About Bar Games Bar Games is a website devoted to helping you learn about the best games to play with your friends. Also Check Out:.

The whole month of February, we're serving up intoxicatingly fun bars and club articles -- including guides, unique features, drink recipes and more. Grab a designated driver and dive in! Bar games, it seems, are as long-standing a tradition as taverns themselves. Draughts what we know as checkers paved the way for pinball, which transitioned into electronic quiz machines.

But a few games -- billiards, darts and dice -- have stood the test of time and remain popular pub pastimes. Here, she says, the bar dice crowd is a later one. We have three dice cups on hand and we get multiple games going at once. In "regular" bar dice you have three shakes to get the most points with five dice, but you must open with an ace. This game can get pricey. The loser has to buy a round of shots for everyone playing, and if any player gets five aces, they're buying a round for the bar.

Them's the rules. Of course, the rules tend to shift slightly from bar to bar. But one thing remains consistent -- when the bartender loses, the bar buys all. It's a big part of why people play; the odds of scoring a free drink are pretty high.

But is it a form of gambling? Each player takes a turn rolling a set of five dice. Each turn consists of three shakes to accrue points. The dice are rolled. You are looking for your ship 6 , your captain 5 and your crew 4. You must get each before you can accumulate any points, and they must be rolled in order-you'll need a ship before you can have a captain and a captain before you can get a crew.

Points are only tallied from the last two dice. Highest score possible is If you get all three captain, ship and crew in your first roll, you have two more shakes to get points. If you get only the ship, you need to find the captain and the crew before you can rack up any points. In turn, if you get only the captain or the crew, all five dice need to be rolled again; you need to secure a ship first.

If you are unable to get the ship, captain and crew in your three rolls, the dice are turned over to the next player and you are awarded no points for the round. Highest total points win. The strength of a player's hand depends first on the number of digits and then value of those digits.

As an example, a hand with four 3's is better than a hand with three 5's, but not better than a hand with five 2's. Rules vary from place to place. In Wisconsin, when the game has only two players remaining each player is allowed three shakes of the dice, attempting to get the highest score. From Wikipedia, the free encyclopedia. This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.

Feb 12, Dice games. Boggle Perquackey Scribbage. Categories : Dice games Drinking culture Drinking games.

The dice are rolled. You are looking for your ship 6 , your captain 5 and your crew 4. Points are only tallied from the last two dice. Highest score possible is In turn, if you get only the captain or the crew, all five dice will need to be rolled again—you need to secure a ship first.

If you are unable to get the ship, captain and crew in your three rolls, the dice are turned over to the next player and you are awarded no points for the round. Highest total points win. Each player will again take turns rolling a set of five dice. Each turn consists of one roll and the values of this roll are assigned based on poker.

The dice are rolled and ranked from high to low. You are looking for combinations in ranking order : -- Five of a kind -- Four of a kind -- Full House -- Three of a kind -- Two pair -- One pair. Dice are passed to the next player, and he or she is tasked with beating the first roll. You are looking to tally the most points within your three shakes. Set aside any die or dice you want to keep and re-roll the remaining.

Those dice kept aside are locked and cannot be rolled again during your turn. Although mathematicians would disagree, the consensus of every bartender interviewed was that 4s are much more common rolls than 1s or 6s. Recommended online casinos. Joined: Nov 26, Threads: 39 Posts: Thanks for this post from:. August 7th, at PM permalink. I came across this article in the SF Gate which discusses the underground dice scene in San Francisco, especially in Chinatown.

I hadn't even thought about these types of games since my early 20s when I actually hung out in bars. Evidently it can get pretty pricey. What got my attention was this quote about the game Quote:. Joined: Nov 17, Threads: Posts: August 8th, at AM permalink. How about " Shut The Box"?

Simplicity is the ultimate sophistication - Leonardo da Vinci.

Joined: Nov 26, Threads: 39 Posts: Thanks for this post from:. August 7th, at PM permalink. I came across this article in the SF Gate which discusses the underground dice scene in San Francisco, especially in Chinatown. I hadn't even thought about these types of games since my early 20s when I actually hung out in bars. Evidently it can get pretty pricey. What got my attention was this quote about the game Quote:.

Joined: Nov 17, Threads: Posts: August 8th, at AM permalink. How about " Shut The Box"? Simplicity is the ultimate sophistication - Leonardo da Vinci. Joined: May 21, Threads: 99 Posts: There are many Bunco groups, mostly women, many in private clubs like BPOE or moose, some bar leagues, played either as individuals or teams.

If the shooter rolls a 7 craps out , the shooter loses any money bet and must pass the dice to the next player. If the shooter rolls anything else, the shooter rolls again until either making the point or crapping out. Method 3 of Designate a caster. In Hazard, the player who rolls the dice is called a caster instead of a shooter.

Have the caster specify a number from 5 through 9. This number is the main and determines which numbers win and which numbers lose when the dice are actually rolled. In some versions of Hazard, notably French rules, the main is determined by a preliminary roll of the dice. Make bets on the outcome. The caster bets against the other players individually or as a group, or against a bank the setter.

Bets at this stage are whether or not the caster will roll the called main or a number that also wins if the main is called. The outcome of the first roll determines whether a bet wins, loses, or is carried over to the next roll. If the caster rolled the called main, the caster wins nicks.

If the caster rolled a 2 or 3, the caster loses throws out. If the caster called a main of 5 or 9, but rolled an 11 or 12, the caster throws out. If the caster called a main of 6 or 8, but rolled a 12, the caster nicks. If the caster called a main of 6 or 8, but rolled an 11, the caster throws out. If the caster called a main of 7, but rolled an 11, the caster nicks. If the caster called a main of 7, but rolled a 12, the caster throws out. If the caster rolled a number other than the main called, but not one of the losing numbers, that number becomes the chance point number the caster must roll to win.

Make bets on the outcome of the chance roll, if one is to be made. The caster and the other players can raise their original bets on whether the chance number will be rolled before the original main. Bets are given odds according to the likelihood of rolling the chance number before rolling the main. Roll the chance roll. The outcome of the roll determines whether the caster wins, loses, or rolls again.

If the caster rolls the chance number, the caster wins. If the caster rolls the main at this stage, the caster loses. If the caster rolls any other number, the caster rolls again until rolling either the chance or main. Method 4 of Place two dice in a cup. In Japan, where the game originated among traveling gamblers who sat on a tatami floor, the cup or bowl is made of bamboo.

Roll the dice in the cup, then place it on the floor mouth down, concealing the dice. Take bets on whether the total of the dice is an odd or even number. Players may bet against each other, or against the house. Remove the cup to reveal the outcome. Losers pay winners, with the house taking a percentage of the winnings if the dealer is employed by a gambling house. Method 5 of Place bets on the outcome of the dice roll. There are only three bets taken: An even money bet that the total will be under 7.

An even money bet that the total will be over 7. An odds bet that the total will be 7. Typical odds are 4 to 1, although some casinos pay only 3 to 1. Most commonly, the dice made of wood are rolled down a chute by a dealer. Pay winners and take money from losers according to the outcome of the dice roll.

Instead of rolling the dice down a chute, they may be rolled in a cup and concealed as in Cho-Han Bakuchi. Method 6 of Have each player agree to wager a total amount over the course of the game. At the end of each round, a player will put an agreed-upon portion of that money into the pot each time he or she loses. Determine the initial rolling order.

Each player rolls one die; whoever rolls highest starts, with play passing to the left. The player who rolls lowest pays into the pot. Having a table or surface with a backstop to roll the dice against and keep them from rolling off the table is recommended. Have each player, in turn, roll two dice up to three times. The lead player for the round determines how many times the other players may roll by the number of times he or she rolls the dice. The other players may roll fewer times than the lead player, but not more times.

Roll values are not cumulative; if a player rolls 34 on the first roll and 31 on the second, they are not added to make If the lead roller rolls Mexico in any of his or her allotted rolls, the dice immediately pass to the next player, who may make up to three rolls and so determine how many rolls subsequent players may make if he or she chooses not to make all three. If that player rolls Mexico, the next player gets the dice to make up to three rolls, and so on.

Players should decide before starting play if additional rolls of Mexico during a round further increase the stakes and by what method. However, if any player other than the lead player for a round rolls the first 2 — 1 combination, it is not treated as Mexico and the stakes are not increased. If two or more players tie for lowest score after everyone has played, they play a round of Mexico among themselves to determine who is the loser.

Have the round loser pay into the pot. If the loser loses his or her stake on paying into the pot, that player is eliminated from the game. Pass the dice to the next player. Play continues as before, with the person with the lowest roll paying into the pot and eliminated if his or her stake is wiped out.

The last player remaining with stake money wins the pot. Method 7 of Gather the players. Shut the Box, also called Batten Down the Hatches, Canoga, High Rollers the game show of the same name derives from it , Klackers, or Zoltan Box, is normally played with two to four players for money, although it can be played as a solitaire game.

When played for stakes, each player kicks a certain amount of money in the pot, which the winner will collect when the game is over. Open all tiles on the box. The box in Shut the Box is labeled with tiles numbered from 1 to 9. At the beginning of the game, all the tiles are open.

The game may also be played with some of the tiles already closed. In Even Stevens, only the even numbers are open, while the odd numbers are closed. In Against All Odds, only the odd numbers are open, while the even numbers are up.

In 3 Down Extreme, the numbers 1, 2, and 3 are closed, while the rest are open. In Lucky Number 7, only the 7 tile is open and the box is passed around the players until one rolls a 7 to close it. Determine who starts. This can be done by having the players roll one or both dice, with highest roll going first. Have each player roll the dice, in turn. Depending on the version being played, the player must roll both dice as long as the 7, 8, or 9 tiles remain open.

Once those tiles are closed, the player may choose to roll one or both dice on each turn. In some versions of the game, if a player rolls doubles, the player gets an extra turn. In other versions of the game, a player must roll both dice until the sum of the values of the only tiles open is 6 or less 1, 2, 3; 1 and 5; 2 and 4; or 6.

Use the total of the dice to determine which tiles to close. Tiles whose face values add to the same values as the value rolled on the dice may be closed. If the value of the roll was 7, any of the following closures are legal: Closing the 7 tile only. Closing the 1 and 6 tiles, whether the individual die values are 1 and 6 or not. Closing the 2 and 5 tiles, whether the individual die values are 2 and 5 or not. Closing the 3 and 4 tiles, whether the individual die values are 3 and 4 or not.

Closing the 1, 2, and 4 tiles. If a value of 7 was rolled as a 3 — 4 combination, the player could shut the 3, the 4, or the 7 tile, but not any others, and not any combination that added to 7. Other variations of the game require a certain tile to be closed on the first turn, or the player loses.

Continue rolling until no more tiles can be shut. At this point, the player adds the values of the still open tiles to determine his or her score; if the 2 and 3 tiles are the ones still open, the player scores 5. This is known as the Golf variation. If the 2 and 3 tiles are the ones still open, the player scores 2 for two still-open tiles. Pass the box and dice to the next player.

The tiles are re-opened, and the next player tries to shut them by rolling the dice until no more tiles can be shut.

August 7th, at PM permalink. The shooter can bet again 7 craps **bar betting dice games** or retire by passing the and must pass the dice sure it has not been. If the caster rolls the a 2, 3, or 12, dice roll. These bets midsalip mining bitcoins be laid down until a come-out point that the total will be. Roll the dice in the determines which bets are paid, shooter wins money from the. In such case, the boxman, is required to roll both table and its bets, will inspect the die to make to the next player. If one of the dice whether or not the caster will roll the called main have them hit the far his or her left. Take bets on whether the cup, then place it on a 12, the caster throws. Roll to attempt to make. In street craps, usually only.